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Macho Posturing

January 20, 2009

Saw this story on Eurogamer today.  Apparently Kaz Hirai (SCE President) thinks that Sony is the ‘official’ leader of the gaming industry.  This status is conferred upon the illustrious lords of Sony, not because of retail sales figures (in which they are being thoroughly spanked), or install base (the smallest of current generation consoles), but simply in terms of an anticipated longevity.

It would seem, in fact, that Hirai-san does not even see Nintendo and Microsoft as competitors.  Nintendo, he claims, is in “a different world”, which I guess is how you address a company that has nearly matched sales of your best selling console in a third of the time.  Microsoft, on the other hand, “lacks longevity”, and I suppose is beneath contempt in this regard.

My favorite quote from the article is as follows:

“We don’t provide the ‘easy to program for’ console that [developers] want, because ‘easy to program for’ means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is what do you do for the rest of the nine-and-a-half years?” -Kaz Hirai

It’s very simple.  You WANT developers to be able to take advantage of what the hardware can do.  What that means is that for the rest of the nine and a half years, while PS3 developers finally learn to master the console and push it to its limits, Xbox 360 developers will have mastered the console years before, and can concentrate on Design.  If there’s anything we should have learned from this generation, it’s that you don’t get great games by forcing the developers to work against the tools you give them.  The fun comes from a great, polished design and execution.  Sony should be working as fast as they can to make it EASIER for developers to harness the PS3s power, not treating it as some kind of gauntlet to be overcome.

Playstation Home Hacked

December 16, 2008

The Telegraph reports today that Playstation Home has been hacked, less than a week since the launch of the open beta.  These hacks allow users to manipulate the environment on their personal machines to display content other than intended, as well as providing access to download any file they want from Sony’s webservers.

More scary, however, is a hack allowing users to upload or delete any file they want from the Home Server.  This presents the opportunity for hackers to send malware to every single Home-enabled PS3 on the planet, or to perform DDOS attacks using PS3s.

That’s pretty much the worst case scenario for a console environment, short of leaking customer PIFs and credit card numbers.  Sounds like Home needs a security review before they let it out of Beta.

You know, in addition to the fact that it’s basically useless.

A Week in Cuba

February 26, 2008

As previously mentioned, I went on vacation last week, and apparently the world does not stop while I’m laying on the beach.

Big news of the last week.  Apparently it was GDC or something.  I wasn’t there, so if you want juicy GDC goodness, you’ll have to look elsewhere.

Microsoft

  • Microsoft, in a new initiative called Dreamspark is making much of its developer software free to students.  This software includes Visual Studio 2008, SQL Server, XNA Game Studio, XNA Creator’s Club Subscription, and Expression Studio.  That should be plenty of tools for would be game developers to muck about in.  Details are here.
  • Microsoft is dropping support for HD-DVD with the discontinuation of the add-on for the Xbox 360.  All remaining units are being cleared at firesale for $50.  I would not be surprised if there was a Blu-ray add-on in the future.
  • Microsoft announced during the GDC 2008 Keynote a new service, the so-called Xbox Live Community Games.  Under this service, users can build a game using XNA Game Studio, and then upload it directly to a community portal where the game is democratically reviewed.  The reviewing process is intended to look for infringing or objectionable material.  The best of these games get automatically uploaded to Xbox Live for the masses to enjoy.  No specifics on pricing, or if the developer is getting kickbacks (as one would assume they would if Microsoft is collecting on their work).

Sony
On the Sony side of things, Phil Harrison, one of the founding members of Sony Computer Entertainment, and the president of SCE Worldwide Studios, has submitted his resignation.  Changes in leadership often come with widespread changes across the board, but it depends on the size and momentum of the company in question, and Sony is rather largeish, so I would not anticipate a massive change in the direction of their games.

Australia

Australia is talking about finally getting a new rating that will allow more mature titles to be sold there.  Unfortunately, I doubt this will alleviate the massive delays they usually incur before North American/Japanese release, and release to the land down under.

Electronic Arts

EA is offering to buy Take Two!  I would suggest in reaction to the recent Activision/Vivendi merger, EA is looking to add some more meat to its already colossal frame.  EA’s new CEO John Riccitiello has mentioned that he’s extremely unhappy with the scores EA’s games have been getting of late, so there might be some incentive to own some games that are critically acclaimed (which might have fueled the recent acquisition of Bioware as well).  Take Two is brimming with talent, including the developers of the Grand Theft Auto series (Rockstar), Bioshock (2K Games), and Civilization (Firaxis).  While EA’s initial bid is a bit lower than Take Two is looking for, most analysts are expecting this deal to go through eventually at some price point.

On a side note, Take Two is the current owner of one of my favorite IPs of all time, the Tex Murphy series.  This series was created by Access Software (later renamed to Indie Built) in the 90s.  Microsoft acquired them for the Links Golf series, and then sold the company to Take-Two who then shut it down.  While a revival is not likely at EA, it’s marginally more likely than at the parent who shut them down in the first place.

EA has a habit of killing great teams by using simple business math.  If you have everyone using the same tools and processes, costs are lower.  Unfortunately, this slows down and breaks the dynamic that produced the great team in the first place.  This is something you can do with teams that are having trouble realizing their full potential, perhaps due to infrastructural problems, but when you acquire a really solid team, it’s important that you just leave them alone to do their thing.  Riccitiello seems to be aware of this, so perhaps Take Two’s properties are not going to join the legacies of Westwood, Bullfrog, and Origin.

Havok

Havok is free, to which I say, OMGWTFBBQ.  Well, okay, it’s only free on the PC, but as of May 2008, you at home will be able to download your very own copy of Havok Complete (which includes the Physics and Animation packages).  This is a non-commercial license, but it allows hobbyists to get their hands dirty with the most widely used physics engine in the PC gaming space, which is good for companies looking to hire people who know Havok already.  This theoretically lays some groundwork for Havok’s more specialized products for behavioral animation, deformable solids, and cloth rendering.

And that’s all that happened this week, I’ll be posting on a more semi-regular basis now.

Kindle eBook reader not available in Canada

November 19, 2007

Yeah, this is off topic, but I when I’m not doing the video game thing, I’m reading books.  I read a LOT of books.

And I would really, really like an e-paper based eBook reader.  So today Amazon launched their new eBook reader, the Kindle.  It’s ugly as fuck, but they have some sweet wireless setup going on.  Unlike basically every other reader out there, the Kindle has a free, EV-DO based wireless network that allows you to browse, buy, and download eBooks from Amazon’s ever increasing collection (they plan to eventually make every book they carry available).  You can also grab newspaper, blogs, RSS feeds, etc.

Great, sign me up.  Take my $400 dollars, I don’t care that your device is hideous, it looks marvelous.  Wait a second, as per usual, Canada gets the raw end of the stick.  Despite the fact that Sprint and Bell Mobility have agreements with each other, Amazon’s Whispernet does not work outside of the 50 US States.

Ever wonder why Canada is a haven for piracy?  Maybe it’s because companies like Amazon, Microsoft, Sony, and Apple - the premiere offerers of digital content - don’t fucking offer their services in Canada.  Remember prohibition?  If there’s a demand for something, it doesn’t matter if it’s illegal, people will obtain it.  And unlike prohibition, under which criminal organizations were still charging money for booze, digital content is free to steal.

I don’t know whether the issues are legal or economic, but once there’s a culture of theft that’s been established for a long time, it’s very difficult to legitimately offer content and expect the people you’ve been shirking in the past to expect to pay for your shit.

Sony’s Trophies

March 14, 2007

Maybe I spoke too soon. The big buzz around the GDC is Sony’s online Matchmaking System “Home”. Essentially a more structured version of Second Life, but fully integrated into the PS3 Matchmaking service. The video below shows it off pretty well.

Kinda makes Miis look pretty chinsy.The gorgeous open visuals are really starting to tempt me on that system. Unfortunately a lot of the content they’re pitching will probably suffer the same problem us Canadians have with Apple’s iTMS, Microsoft’s Video Marketplace, and Amazon’s Unbox… in that the content is only sold in the US, not in Canada. Somehow I don’t see Sony being the ones to carry that torch up north.

Sony’s Trophy room or “Hall of Fame” as they call it looks pretty sweet. And while I can imagine playing around in there for my person ego boost, somehow I don’t see myself spending that much time playing around in OTHER people’s Halls of Fame. The only time I really look at other people’s Achievements in Xbox Live is when i’m sitting around in a lobby waiting for a game to start, and that doesn’t require me to start rendering gorgeous 3D visuals. Nevertheless, probably something you should check out. See the video below for more details.

It’s here.

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